In Idle Outpost, preparing your survivor for battle means understanding your unique combat attributes. Your character has a dedicated set of stats that directly manipulate your performance, damage output, and survivability during combat encounters.

Combat Stats Breakdown

Every attribute alters a specific rule of engagement during combat turns.

Offensive Attributes

  • Crit: Determines the exact chance to land a critical strike, which deals double damage to your opponent.
  • Combo: Grants your survivor a chance to trigger multiple successive attacks during a single combat turn.
  • Poison: Provides a percentage chance to poison your enemy for 3 turns, applying heavy damage over time.
  • Stun: Controls your chance to immobilize your opponent. A stunned enemy completely skips their next turn.

Defensive & Recovery Attributes

  • Dodge: Determines the likelihood of entirely avoiding incoming damage from an enemy's basic attack. Note: Dodge only mitigates direct damage. It will not protect your character against active status debuffs like Stun or Poison.
  • Regen: Automatically regenerates a fixed percentage of your total health pool at the very beginning of your turn.
  • Steal: Functions as life-steal, allowing you to restore your own health equal to a set percentage of the damage you deal. Higher values return significantly more health.

How Anti-Stats Work

For every active combat stat, a balancing Anti-Stat exists to counter its overall efficiency. An opponent’s anti-stat directly subtracts from your base skill trigger rate.

Combat Example: If your character possesses a 50% Stun rate, but your target has 30% Anti-Stun, your final calculated chance to successfully freeze them on that turn drops down to 20%.

Tips

If you ever forget what a stat does, you can always check it directly in the game.

Just tap the stat name in your character’s statistics window.